﻿package isoengine.graphics {		import bubbletools.core.threading.Threaded; 	import bubbletools.core.library.BitmapLibrary; 	import isoengine.graphics.Animation;	public class AnimationPack extends Threaded {			public var myLibrary:BitmapLibrary;		public var defaultAnimation:Animation;			public var bitmapFiles:Array;		public var name:String;			public var animations:Array;		public var animationsData:Array;			public function AnimationPack(){				idName = "Animation_Pack";		}		public function initPack():void {		}		public function getLibrary():BitmapLibrary {			return(myLibrary);		}		public function create():void {		}		public function getNewAnimation(animationName:String):Animation {			return null;		}	}}